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#1 |
Night time scrims. The good, the bad, and the awesomeness.
Basically, write your opinion with one good thing about night scrims, one bad thing, and an awesome moment you may have had. I'll start off.
Good: Limited view distance, making it more difficult and nerve wracking. Bad You tend to run into crap like tree branches... Awesomeness: I hid in a corner of a trailer and a wall waiting for the enemy to slowly walk by. Once he did, I quietly crept up behind him and silent killed him. He neerly shat himself. Good thing too cause I was on my last clip which was almost out =P
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-New Sig In Development- |
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#2 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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Good; I have night vision
Bad; sucks switching between naked eye and NVD awesomeness; lowshots game, they had 4 tiki torches up they had to defend. I hid in the bush behind their positions slowly crawling up. Their mortar team withdrew past me and walked within 10 feet of me. Ran up and blew out the first one. Dashed to the next one and blew it out. Nobody saw me yet. Now I'm hiding on the other side of a patch of woods maybe 15 feet deep from a whole platoon. The last torch in the row is already out. Right as they get formed up to leave I run up and blow out the last one. Token stealth mission victory. |
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#3 |
formerly steyr
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Good: Nobody can tell when they've hit me
![]() Just jokes |
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#4 | ||
ASC's Whiny Bitch
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Quote:
![]() Night games are massive fun though, especially when played with the right people!
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Quote:
Certified Level 3.1415926 Orbital Weapons platform Certified |
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#5 |
Blegh I can call it an ammo stick for all I want =D but to get technical, I apologize for calling it a clip. I for whatever reason get the two mixed up. Probably since it's called a clip for a daisy air rifle (cadets)
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-New Sig In Development- |
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#6 |
Not Eye Safe, Pretty Boy Maximus on the field take his picture!
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Buy an M1 garand, then no one can call you on it ever again
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#7 |
aka coachster
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Bad: not being able to confirm your hits. People not calling solid hits.
Good: running a tracer mix Awesome: switching out to a mag full of tracers and dumping it on someone not calling their hits. Hits confirmed! ![]() |
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#8 | |
Quote:
1, 2, 3, 4, "I Win!" and I had spent all evening coordinating patrols to protect them!
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![]() "If I get snuffed, everything what's owed me is yours..." "Including stoppages?" "Yeah, stoppages too." |
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#9 | |
Quote:
Good: being able to be sneaky, getting close to your target without his/her knowledge and taking that perfect shot Bad: Taking forever to realize you and your partner are the last ppl on the field and no one calls game end. lol Awesome: 120rd midcaps full of trace 1:1 ratio. nuff said =) |
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#10 |
Mexifaggot
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Bad: Can't ever see shit.....goggles LOVE fogging on me.
Also have to be extremely careful with footing.. I WRECKED my angle falling down the stairs at a CQB game ![]() Good: Chance to be really stealthy, really immersive firefights (feels like your in one of those night-ops fights in A-stan)
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Guardians of Asgaard - KF25 - Primaries: LCT AK74MN w/SKTBR, VFC M4 SOPMOD Block 2 Secondary: Latino heat, TM Glock 17 |
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#11 |
Division
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Flagraiders, Zombie game 2010
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#12 |
Official ASC Bladesmith
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Good: Evens the playing field for skill and experience levels.
- I have a night vision scope and able to mount it on my sniper rifle or MP5 - Less ammo used - Hearing people wonder aloud how you hit them after dark using a sniper rifle, even without the NV scope mounted. Bad: Friendly fire, especially when defending a base and having roving patrols around it - Can't track your rounds using the NVG, harder to adjust your shots. |
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#13 |
ARES gas sniper rifle also uses clips! you put it into the gas magazine.
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#14 |
Bad: non illuminated scope lol
Good: I get more kills at night lol |
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#15 |
Still a magazine.
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