Quote:
Originally Posted by j_march
Those don't have rifling in them. To stabilize the projectile
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1) the nerf vortex rounds have the rifling built into them
2) rifling doesn't do shit for spheroid ammo at low velocity
3) thunderball nades can easily be modded to have a hopup, which would probably make them significantly more accurate and have longer range (you just put a rubber strip on the top of the nade and align it properly in the tube)
4) a spheroid with a rifled spin induced on it, at low velocities, would suffer the same effect as a hop up spin, and invariably spin wildly off course in random directions. The effect works well in real steel because a) the projectile is traveling too fast to get that sort of "grip" on the air to have any major effect, b) it creates a sort of gyro preventing the bullet from tumbling in random direction which is also an effect of hopup, and c) no firearm maker cares what happens to a bullet when it reaches sub-lethal velocity.