Quote:
Originally Posted by FoxhoundNB
The biggest obstacle to 'milsim' is that people know they can respawn after they die. Take that away and I suspect that the events would be a lot more deliberate and thought out and more milsim-ish.
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Eastwind has a 2 hour respawn for full time players! And that starts after you get back to your base!
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Nothing says loving, like a head shot!
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