Passwords - Night Ops or other 'need-ID' scenarios
My first of many contributions I'm sure...
I've found this little trick useful more and more as the games go by.
Create a password system to ID team members and threats in low-visibility environments.
Password - Reply... that's how it works.
Come up with a standard password, or a question to ask a passing unidentified person - thier reply must be correct.
IE:
Passwords Replies
Storm? River!
Flash? Thunder!
Dynamic passwords are even better.
Say, if you used a number system to ID threats...
The password is any number - the correct reply is 5 numbers above that one.
For instance:
Password Reply
5 10!
Of course, an incorrect reply can be followed by an easy kill.
So let's run it through in a scenario:
Player A spots movement, then the tip of a gun in a night op, but can not make a clear ID of Player B, hidden behind a barrel.
Player A: "2!"
Player B: "7!"
Players A and B meet up and continue down the field. They spot Player C, hidden behind some shrubs.
Player B: "1!"
Player C dosnt move.
Player B: "1! Last Chance! 1!"
Player C: "Are you guys on Alpha team?"
Players A and B open up on Player C, obtaining an easy kill.
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